Posts Tagged ‘lighting design’

Inside the Design Idea – Orestes 2.0

Monday, February 15th, 2010

I find Charles Mee to be one of the most interesting playwrights alive today. His texts, often contemporary reworkings of the Greeks, are deeply profound insights into the contemporary American experience. Orestes 2.0 is no different.

Upon my first read of this play I was hit with a strong visual sense of the world. The first thing I was struck by was how bleak the world is. A desolate landscape where words like “possibility” or “hope” come across as cruel jokes at best. While that is the background of the play, there is a deep and almost perverse comedy element as well. The lighting had a difficult balance to strike. On the one hand we have this desolate place. On the other hand we have this big, broad, and perverse comedy. Exploring that tension is where the visual world gets interesting very quickly.

When I brought my ideas to director Jessica Heidt she was a bit wary of the bleakness and very eager to explore the comedy. Her concern, and rightly so, is that if the production focuses too strongly on that one aspect of the text, the delicate balance Mee has constructed will be lost. And it is in that balance that the play finds resonance with our contemporary experience.

Our research focused on post-invasion Iraq. Demolished palaces and military occupation. We looked at images of once grand palaces turned lounges for soldiers with fluorescent tubes bolted randomly to the walls and broken chandeliers hanging sadly unlit.

The space is a three-quarter round thrust stage. The set consists of a broken marble floor backed by a half demolished wall with three crumbling arches. Upstage of the arches is a CYC which might be a sky or perhaps a lake in the distance. This left the lighting unobstructed and gave me a large canvass to work with.

Solving the desolate landscape came first. It is the foundation upon which the action occurs. How would I approach this? Gray came first to mind, a sad and lonely gray. But there must also be a harshness. Something unforgiving as well. This led me to consider exploring soft diffuse sources contrasted with hard sharp ideas. The frontlight would be addressed with bounce light. I hung 9 Source-4′s with bounce cards to ring the stage, three per audience side, to give us facelight. Contrasting against that is a 3×3 grid of hard edged boxes that will allow us to delineate areas on the stage floor that we want to highlight. The facelight would be in a dominant daylight color and the boxes would be in a pale cyan.

This gave us our base for the landscape. Now on to the comedy.

Jessica was interested in my idea of heavy and saturated color invading the space. As such, I placed a system of color changing backlights using Source-4s with Seachangers. This would give me the ability to transform the space into any color needed for the many scenes. Further, several of the monologues have been converted into rock songs along with a dance number to Lady Gaga’s Bad Romance so having color change options is necessary. Upstage, the CYC is being lit with a three color RGB striplights. This allows us to get a lot of color out on stage in any hue we might desire.

Two sidelight systems and some cool PAR bakclights fill out our full stage ideas. We then have several ideas of light scraping across the scenery to pull out the textured walls as well as help lend a degree of realism to the painted scenery. People upstage of the arches are lit by booms with a Head Hi and a Shin.

The research image of the fluorescent bolted onto the wall really stuck with me. As such I asked to add two T-8 fixtures to the walls. In addition we will have a pipe added 3′ below our, already low, grid to hang three large scoops pointed out at the audience just downstage of the wall. Add a small handfull of worklights and we have a good array of practicals to play with contrasts between realism and theatricality.

And contrast is the name of the game here. Contrasts in color, quality, and angle of light; as well as contrasting reality with theatricality.

The system breakdown looks like this:

  • Bounce Fronts in L201

  • Top Boxes in R4315
  • Clear Cross in R302+R119
  • Cool Cross in L161+R119
  • Front Spots in R3208+R132
  • Color Backs in C-M-Y-G
  • CYC in R68, LHT139, and L106
  • Cool Backs in L281
  • Scoops and Worklights in CLR

The grid, as mentioned before, is very low at 13′-9″. All lights will be overhung to give a clean grid line with the exception of the bounce lights (which have to underhang to work properly) and the low pipe with scoops. The intention there is to allow the lights that we are meant to see be very visible while those just lighting the show are more or less out of the visual field.

Here is a look at the lightplot:

I hope you have enjoyed this installment of Inside the Design Idea. I would love to hear your thoughts or ideas in comments below. Thank you for reading.

Inside the Design Idea – Don Giovanni

Friday, February 12th, 2010

Don Giovanni with Berkeley Opera is a radical exercise in minimalism. The stage is a standard black surround; black floor, a series of black legs and borders all framing a white CYC. An upstage set of legs against the CYC is also white in order to make the space visually continue further offstage. Upstage just in front of the CYC are four steel framed boxes faced with milk plexi and topped with clear plexi. Downstage on the floor is a 4′x8′ mirror which serves as Don Giovanni’s personal island of narcissism. For the second act we have a single hanging streetlamp that flies in.

Minimal.

The director, and artistic director of the company Mark Streshinsky, was interested in creating a very spare environment wherein we could focus on the performers and the music without the distractions of all the scenery which can often get in the way of the basic storytelling. The lighting too wants to be in a similar spare vocabulary. A few simple and distinct elements will reconfigure and move through the piece.

One last design element worth noting is projection. In addition to the statue of Il Commendatore a few scenic moments will be treated with projections (on the CYC and white masking legs) to locate us in specific places throughout the piece.

One thing that will really help sell the minimalism of the piece is the performance style. Mark is doing a lot of work to keep the singers from “acting” and has placed the performance within a very naturalistic idiom. This sets the characterization against the setting, and the inherent absurdity of Opera, in a powerful way. By making the people real it allows the design to really push the edges of what is needed to tell the story.

Don Giovanni is a dark comedy. Often the nasty and despicable character of Don Giovanni, and his misanthropic sexual exploits, can overshadow the comedy. But the comedy must be treated with a very steady hand or the weight of Giovanni’s actions can be lost. It is a balance. And no simple task. Especially for a piece which begins with a near rape on stage.

As I thought through the piece, it was the darkness that first struck me. Most of the piece takes place at night. Further, we start with a rape and end with our villain being dragged into Hell. Not exactly the lightest of material. This led me to want to approach the piece with cool colors and a lot of shadow. Sidelight would be the name of the game. Sidelight and silhouette. Aside from being stylistically wrong for the piece, with the use of projection it made no sense to bother with front light. There are a few moments where we will want to see faces clearly, but those should be distorted, so the choice was made to place a series of floodlight footlights at the downstage edge of the stage. Some boxbooms will allow us to fill out the faces a little more for the wedding scene, but other than that we are lighting from the side and overhead.

Since our venue has a repertory plot, and my paperwork consisted of channeling their hookup, I will not be including a lightplot for this iteration of Inside the Design Idea. I will, however, give you a list of systems and colors. So here we go:

  • High Sidelight in L161

  • Head Hi Booms in L202
  • Shin Booms in L201
  • Backlight in CLR
  • Backlight in L161
  • Footlights in CLR
  • Diagonal Footlights in L201
  • Plexi Lightboxes in CLR
  • Blue CYC in R68
  • Clear CYC
  • Red CYC in L106

We load in and focus this evening. The show opens next week. See here for more information.

Please let me know what you think about this look inside the design of Don Giovanni in comments.

Fate’s Load-In

Monday, May 21st, 2007

We have the Load-In for Fate’s Imagination today. The electricians are, I presume, hard at work installing the lighting units for the show. I am finishing up a few of my focus documents and double checking a couple of the things on the lightplot against what I have seen during rehearsal. Most of the changes are simple reassignments of the purpose and functions of lights rather than moving them around.

The space has a VERY low ceiling. The result of a low ceiling is that the space demands a LOT of lighting equipment. It is the irony of these small spaces. Having worked in quite a number of these kinds of spaces I have tried numerous approaches to addressing this issue. This time around I am using many worklights crafted to be functional to the dramatic needs of the play.

The great thing about worklights is because they are designed to flood a room with light, they work very well in these low ceiling situations and allow fewer lights to be used than if conventional theatrical lighting were to be employed. Another aspect of that is how it changes the aesthetic approach to the play. Because these lights move so differently through the volume of the room, one must re-conceive all the lighting for the play to remain stylistically consistent.

The play is structured such that it has three rather different acts thus affording a style change with each act. Further, the acts are largely grounded in location making these style changes easier still. This, combined with the somewhat new approach to lighting the play that I am taking, is looking to be rather exciting. There is an element of risk to some the aesthetic choices I have made that I will find out in a two days if it was the right way to go. I am fairly confident, but there is still the element of the unknown that I look forward to.

Overall the design encompasses a nice hybrid of conventional and non-conventional lighting strategies for the play. In addition to trying out some new structural elements in the design, I am also exploring a few new colors that should be exciting. Color is one of the easiest things to experiment with, as it is one of the cheapest aspects to lighting.

Interestingly color is also one of the easiest elements to fall into rote use with. I have heard designers say so many times “Well I always use . . . whenever I design a lightplot.” I do not understand this approach. A graphic designer would never “always use” a particular font or color palette yet somehow this is accepted in lighting. Certainly there are very useful colors that can and should get reused, but to “always” employ the same ones seems silly.

At the same time I can easily see the color palette in Fate’s Imagination evolving into something a lot more conventional as we progress through tech. There is a solution to one of the main design challenges that would use most to all of the lights with no color media. Most of the effect needed for this play is independent of color, relying on the shape, intensity and quality of light itself. In fact I could easily see a version of this play where no color was used at all. While it is possible we might get there by the end of the week, I do doubt it, but one never can tell.

The director and design team are a great group and we have had a lot of fun in our design meetings so I think this week should be quite enjoyable.

Updates

Friday, May 4th, 2007

I have done some tweaks and updates to the portfolio. If you have not been over there or have not visited recently go take a look.

Transitions

Wednesday, May 2nd, 2007

Last night I went to the NYU Design Show opening. For those wanting to get a glimpse at the new generation of designers produced by that institution I believe the work is on display all week. Not sure about hours, probably regular business hours I would assume. Quite a good class.

I got yelled at by a friend of mine when I was there. Well, not so much yelled at as spoken to with a bit of shock and awe. It seems that when you type lighting designer into Google on the first page of results is my portfolio.

The last time I checked that search term was quite a while ago and I was somewhere on page three. I am not really sure why the ranking is so high, but it sure is nice. Apparently it has been up there for some time now. At least that is the story I heard from my friend.

There was a nice display up in the main hallway with pictures from years past collaborations between the design department and the dance department. I submitted the picture below. I must say it looks a lot better on a computer screen than it does printed. Some of that is the luminescence of the light itself comes through better in a medium based in light than one that is so flat as a digital printout.

prayer

It was fun to see so many people I know. Many people who were classmates of mine who have since become colleagues and coworkers. Friends I have not seen in months or years. There are some people who, it seams, I only see at Design Show. It is a wonderful chance to reconnect with people lost for months and years as we all work on various projects and hear rumors of each others goings on.

Of course there are recent alums at Design Show, but also quite a few people who graduated twenty or more years ago. An interesting mix of people. I had a lovely time catching up with friends and looking at the work of the outgoing class. It will be interesting to see what happens to them as it has been interesting to watch my own classmates go off in our various trajectories these last few years.

Notes from the Department of Irony

Tuesday, March 13th, 2007

The show I mentioned yesterday, where the house lighting designer got the job instead of me, is back in play as the lighting designer wants to take a vacation and now the director can hire me. So it looks like I will be working in Berkeley this summer.

Wow! June and July have three big projects all outside New York City.

More on that and other news when I actually have some free time.

On Competition

Monday, March 12th, 2007

I think it is inevitable that in a close knit community like the theatre feelings of jealousy and envy would arise. I know this from personal experience. It has taken a fair amount of work on my part to come to the understanding that sometimes other people are more suited to a particular project. That just because I may not be chosen for something does not mean my work is somehow invalid.

Now, I have been very fortunate with the projects I have gotten, but still this reality remains. After all, I am in essence in competition with every other lighting designer in New York for every project that comes up. It can be a little daunting to think in those terms. It can get intense. Sometimes this competition is between me and a total stranger, sometimes it is between me and a close friend.

Strangers are easy. I don’t know them, whatever. Friends can be more difficult. it can be hard to see a friend working on a project that I might feel I am “perfect for.” Yet, that often arises. Sometimes this can happen not even with other lighting designers. Sometimes it might be a director friend who is doing something that I want to be involved in. Sometimes the feelings can arise when it is a project that I have turned down myself, for any number of reasons, scheduling, low fees, etc.

Human emotions are a strange and curious thing. In a field like this one must become vigilant that one does not become ruled by these fleeting passions. Because in the end they are fleeting and there is no good that can come from undermining personal and professional relationships because of a temporary situation.

Most recently this came up for me with a project in California. The director and set designer both wanted to work with me, but the company has a regular house designer they work with who would not give up the slot. So, despite these two people who wanted to work with me, I was unable to land the contract.

When i found out, there was this rush of emotion, primarily jealousy focused towards the situation. Of course, once this all subsided, I realized that on average, this was in fact a good situation. I was not rejected because of something I did. nor was my work not valued, nor was there a lack of desire to work with me. Rather it was some wholly independent factors that led to the situation.

Along with the jealousy thing there is another trait that is very important. Scruples. Sure, I suppose one could build a career on taking projects away from someone else. One could go out sweet talk directors and producers into taking projects away from other designers, but in the end this can only lead to disappointment. Even if one does not believe in the karmic debt accrued through such actions, the reputation one might gain from such things is bad enough.

For that, if for no other reason, one would never want to engage in such actions. I for one get a sick feeling when I think about those sort of actions and try and remove myself from situations whereby such actions might even be interpreted, let alone perpetrated.

It takes a bit of work, but I have found it infinitely valuable to find simple joy in the success of my fellow designers and theatre artists. Sometimes it can be difficult but on balance finding that core of acceptance and care is much more healthy and in the end strong way to live than a decent into petty jealousy and in fighting.

Organizational Design

Wednesday, February 28th, 2007

I was talking with my girlfriend last night and the subject of lighting design came up. Specifically I was working on the hookup for an upcoming show and started explaining what the database is and how it works. I got into describing different ways of organizing the lighting information for a show and that got me to thinking about how the organization of the lighting itself impacts the final design and composition.

What does this mean?

I am not referring here to the placement of lights in space, or where they point or color or shape or anything physical to do with the lighting instruments at all. What I am talking about is wholly behind the scenes. Under the hood as it were. A lighting designer must divide the playing space up into various areas. Certainly this is true in the United States where the preference and thus the majority of the lighting equipment lends one to use lots of little spotlights working in concert to fill an entire stage. So let us imagine a small dance space, a nice rectangle that can be broken up into a simple 5 by 4 grid. Five areas across by four deep.

This leads to a stage that can be represented thusly:

(16) (17) (18) (19) (20)
(11) (12) (13) (14) (15)
( 6 ) ( 7 ) ( 8 ) ( 9 ) ( 10)
( 1 ) ( 2 ) ( 3 ) ( 4 ) ( 5 )

Some designers like everything to start in the same are so that the first light in every system is Downstage Right, or Area 1. This is good when the design is about creating distinct and discreet areas of light that follow the performer’s and action around the stage. It also means that looking at a computer display you can rapidly determine where a particular light is landing, or supposed to land, without reference to a cheat sheet of any kind.

frontlight

Another common way to organize this information is with symmetrical systems. This means that if the Crosslight from Stage Right starts at Area (1) then the Crosslight from Stage Left begins at Area (5). This style of organization is often most useful when a more holistic composition is wanted. When the entire stage is lit as whole environment, rather than the more mechanistic sectioning off of areas.

sidelight

There are of course many and various permutations and variations to these two main systems, but as general categories they work quite well. What fascinates me is that based upon how the EXACT SAME INFORMATION is organized, the compositions created from them can vary wildly.

I will vary the organizational structure of the lighting for a play or ballet depending upon the final composition I am looking to create. Some of the organization has to do with ease of access. Saying “Channel one at full” is easier than saying “channel two-oh-six at full.” Thus it makes more sense to place the lights being used primarily for a show lower in the Channel Hookup than accent lights.

So much of the design is based upon the non-physical aspects of light. In fact the organization of the lighting control has no direct impact on the quality of light itself and in theory it should have little to no bearing on the final composition. Yet, it is a powerful and important player in the negotiation toward the final composition.

composition

Pictures of The Children

Tuesday, September 19th, 2006

key_to_your_heart

two_kinds_of_love

heart_to_hart

coffee_at_the _freemonts

other_door

And of course this can not be forgotten.

Space/Time Continuum

Tuesday, September 5th, 2006

I wrote yesterday about treating a playscript as a kind of proposition rather than a definitive statement. The example used was of Charles Mee’s Big Love. I took that play for an example of a text that leaves space open to the imagination of the director, actors and designers. The thought was, however, incomplete. Just as it is important to leave a text open, so too is it necessary to leave a production open to the imagination of the audience. It is important in a design to not follow the narrative literally or, to be more precise, it is important to find those moments where the design can set itself against the text. As Mee says, “It should not be a set for the piece to play within but rather something against which the piece can resonate.”

The idea that the setting is “something against which the piece can resonate” indicates a kind of amplification. A chorus sung by word and image. Constructing a context wherein the actuality of the text is taken to a new level far surpassing what the text lays out on its own. Further, it is possible to open up the text in ways that are not possible with more literal interpretations. But whenever and however this is done, it is best done as a kind of question. It is deadly to design a piece in such a way that it says “this is what the play is about.” Then we have a monologue. Then we are in a classroom. The imaginative potential of the Theatre becomes lost is a sea of didacticism.

Lighting often should follow at least a rough literalism. Night is darker than day. Sunsets are warmer colors than high noon. Etc. etc. etc. I say “often should” because there are certainly instances where the opposite, or something else entirely is called for. The joke goes “When is a door not a door? When it is ajar.” Hahahaha! But this does get to an interesting point. When is night no longer night? When do we leave the world of day and night and enter into some other psychological or magical place? When do we start asking questions about where we are rather than simply accepting the given circumstances?

I think first to the American Musical Comedy. As a genre of narrative storytelling it truly is quite psychologically powerful. The rules of the world are given. We are in a place that is recognizable, perhaps it is a modern city. We see two people talking to one another and they speak in a language we understand so we follow their conversation until suddenly one of them can no longer use language to express what they are trying to describe. Perhaps the question inherent in the statement becomes too pressing. And all of a sudden, they burst into song and dance. The world is transformed. Colors pour into this world that we never see in nature. Songs are sung and people dance in a way that even the most severe psychotic cases would not do. The inner world of the mind has become manifest in the exterior reality.

And then.

As soon as it all began,
it stops.

And the characters leave us, talking.

These moments occur in traditional plays as well, though perhaps not to such a degree. Think the Shakespearean soliloquy. An escape from the mundane realities of the world into the mind of the character. Where are we in these moments? Is Iago’s night, the same night as everyone else’s?

Light, like music, intersects a play in the realm of time and rhythm. Sure, space and volume are a concern, but that is an intersection with scenery and staging. As far as the text goes, light is concerned with time. And rhythm.

The setting, the scenery, exists as a kind of thesis. A first interpretation of the play. A kind of affirmation. The play is. The play is what? Whatever this play is. The setting is a first postulate. A foundation. A thesis. The lighting operates as a response. An anti-thesis. It is not opposed to the original in a combative sense, but rather enters into a dialog with the thesis to negotiate meaning. In a similar way, the costumes set forth a thesis about the characters. The people in this play are such and such. And again the negotiation begins. But now we have the setting, lighting and costume. All this without even addressing the text itself. Merely how these elements act in relationship to the text.

When the text proposes itself as a question it allows these negotiations to take on a strong and dynamic character. When the design and staging of a play enter into dialog with the text as a series of open ended questions, it leaves room in the mind of the audience to complete the idea. In the final analysis the play as experience becomes complete through the negotiation of the audience with the production. When left as a question, or series of questions, the audience leaves thinking and talking. They leave engaged with the play. The Theatre can not answer any questions, nor can it solve any social or political problems. But it can provide the means for people to begin asking questions once again and perhaps to open the doorway to mystery and possibility.


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