Posts Tagged ‘color’

Color Theory Basics – Dominant and Recessive Colors

Friday, January 15th, 2010

Close your eyes.

Imagine yourself hiking through the hills. You have been walking amidst some trees for a while and come to a clearing. It’s a few hours after noon and you notice the sun has begun its progression towards the Western horizon. In front of you are more trees crisply limned in the mid-afternoon sunlight. You look a further on towards the mountains in the distance and notice that these same trees and brush appear bathed in a pale lavender light.

You may now open your eyes.

The human eye, having evolved over millions of years with these lighting effects present, has learned to process certain colors as being in either the foreground or the background. The crisp 5700K sunlight is an indicator to our eyes that something is in the foreground. A soft and delicate lavender is an indicator to our eyes that something is far off in the distance. The former dominates our field of view, while the latter recedes into the background.

Beyond evolution, Dominant and Recessive Colors have another interesting property as well. Dominant Colors tend to hold their integrity as colors when in the presence of other colors. Recessive Colors willingly and readily mix in with other colors to either disappear entirely or form third colors.

Probably the clearest example of a dominant color would be Cyan. No matter what you do, it will always be Cyan. You can add Blue to make it more Blue, or Green to make it more Green, but it will always be Cyan, dominant and in the foreground. At the opposite extreme we have Lavender. No matter what other color you turn on, your Lavender will do its level best to mix with that color and recede into the background.

Knowing that some colors are inherently perceived as being in the foreground, while others are perceived as being in the background, gives us tremendous opportunity to sculpt our stage picture and focus the eye where we want it to go.

To reiterate, a Dominant Color will push a figure forwards while a Recessive Color will cause a figure to recede into the distance. The example of ABT’s lightplot, from our discussion on Missing Color Syndrome, applies here as well. The R70 in the Backlight is a Dominant Color which, being Backlight, helps to push our dancer towards us and sculpts the outline of their body. The R51 Frontlight allows us to see them, but the color quickly receeds into whatever else we might have turned on, perhaps some L201 Shins. In this way we can use Frontlight for facial illumination without sacrificing the sculptural qualities of our Backlight and Sidelight.

Backlight and Sidelight are Dominant Angles. They are very powerful and present in a way that a Recessive Angle like Frontlight is not. Using Dominant Colors in Dominant Angles and Recessive Colors in Recessive Angles, as we see in the ABT Repertory Plot, can create striking effects.

Let us now explore these ideas with our Woman-in-a-Red-Dress. Having lit her in Magenta (dominant) Backlight and Lavender (recessive) Frontlight we have created a look whereby our ingenue is front and center in our visual focus, her face is clearly lit and her body is sharply outlined against the scenery. We now have to light the other people in the scene who are watching her. Perhaps we use the same Frontlight system but turn on the Congo Blue (recessive) Backlight. They will all be clearly visible, but our eye will naturally be drawn to the Woman-in-a-Red-Dress. This is true even if she is way upstage of them!

The use of Dominant and Recessive Colors, in conjunction with Dominant and Recessive Angles, helps to create a sense of focus for the eye in much the same way that a camera can put foregound or background figures into focus. In short, we control our depth of field through these tools and thus compose our stage pictures to reflect the key objects we should be looking at in a given light cue.

With these distinctions in mind it could be easy to question why we would use Recessive colors at all. If we want to create powerful and dynamic stage pictures, then everything should be Dominant. Right? It is healthy to be wary of Recessive Colors. One could easily design a palette which looks great in the studio but, when put into practice, makes it impossible to see anyone clearly. The key here is to use colors judiciously and correctly.

At the same time, while it is good to embrace bold Dominant Color choices, do not get carried away. The eye gets tired. Further, you could find yourself having trouble losing focus on a secondary area of the stage. Be bold, but know when to temper your passions.

Remember the first rule of lighting; everything is relative.

One could construct a plot out of all Recessive Colors (I have done it many times). Because some colors are more recessive than others you could create many of the same effects through using colors that are less recessive in the Backlight and more recessive in the Frontlight. There are plenty of delicate ballets and whimsical musicals which call for just such a color palette.

Knowing the distinctions between Dominant and Recessive Colors is a critical tool in composing our looks for the stage. If you missed my essays on Hue or Saturation and Chroma I would encourage you to go back and read them through. In later posts I will be exploring Color Correction, Gray, The Effect of Lamp Type, and Additive vs. Subtractive color mixing.

I hope you found this useful. Please take any new ideas and start experimenting. We will continue to build on these concepts throughout this series. Stay tuned.

Was this useful to you? Please let me know what you thought in comments.

They Might Be Giants on Color Theory

Tuesday, January 12th, 2010

Check out this video for an entertaining and succinct explanation of Hue:

Enjoy!

Color Theory Basics – Missing Color Syndrome

Monday, January 11th, 2010

Building upon ideas from our discussions of Hue and Saturation and Chroma we will now explore a phenomenon called Missing Color Syndrome. If you did not read the first two essays I would encourage you to do so as they provide foundational concepts which will be necessary to understand for this post to be of any real use.

Before I begin, I want to preface this essay by saying that this concept and the effects we are discussing here are some of the most difficult to understand through words. Writing about lighting color theory at all is a bit of a losing battle, but Missing Color Syndrome in particular only lands when you directly observe the problem, and the solution. I would encourage you to test these ideas and play around with different color combinations to see the different instances of these effects.

And now, on with the show.

Missing Color Syndrome is the name of the phenomenon that occurs when two lights with more saturated color media play against a less saturated or Clear light. The less saturated light takes on the quality of the shadow color of the more dominant light(s). The result is a light that does not look the way the designer intended it to. While this might be a problem for the unprepared, when we analyze the problem clearly, or even ahead of time, with the proper tools, we can bring greater awareness and precision to our color palettes for every show we light.

How does Missing Color Syndrome arise?

The human eye (or more accurately the human brain) has a propensity to create patterns. Add to that the evolution of the human eye to see what we know as the “visible spectrum” of light and you end up with a piece of technology that tries to see White light (or at least all three primary colors) in its field of vision at all times. Should we compose a look with only two of those colors, the eye will do its best to turn the least saturated light into that missing third color. If you use only Red and Blue, for example, the eye will desperately search for Green and will take liberties to turn non-Green colors Green if it has to.

Let’s return to our Woman-in-a-Red-Dress, once again, to see where this problem might arise. Perhaps our earlier choice of a G250 Frontlight was not the best. It toned her skin a too rosy pink and the director was interested in very natural skin tones for her actors. Further, the costume designer felt that while the color popped, his patterns and textures were lost. For our own reasons we decide against a true Red and choose a sympathetic color, Magenta. We put our L126 in a Backlight special and turn it on. It looks fantastic. Now to light her face. Excited by the Magenta we turn on our Frontlight and it looks a little Green. So we turn it up brighter. Still Green. By the time we have cranked it up to Full we do not notice the Green, but that fantastic Magenta halo effect is gone and she no longer looks like the stunning ingenue but rather like some too bright mannequin from a poorly lit department store.

This could be a disaster, but with our new found color tools, it is a solvable problem.

Returning to our Color Wheel we see that Magenta and Green are opposite one another. As we learned in our discussion of Hue, a shadow will take on the opposite color of its light. Because of this, when we put Magenta color media in front of one of the lights it makes the other light appear Green. This is not physics but physiology. How the human eye perceives something is wholly dependent upon the context.

To put it simply, everything is relative.

Now, one solution would be to put a Magenta color filter in our Frontlight. However, we already discussed the problems with heavily saturated Frontlight color and know that is not a viable solution. Returning to our discussion of Saturation we see that there are myriad options available to us to solve this problem without saturated colors. A Tint of Magenta is commonly known as Lavender. Further, Red is a sympathetic color to Magenta (and the same Hue as the dress). So in addition to a whole range of Lavenders we have many Pinks to choose from as well. We could use a warm Blue but it would need to be selected very carefully to avoid killing (or significantly altering) the dress color.

By using R53 (a very pale Lavender) instead of Clear we can have a huge impact. The Lavender, when set against the L126, will appear as White light. Because of the Lavender our eye is unable to make up the missing color and resigns itself to White. Our shadow color goes away and our look is preserved.

Missing Color Syndrome is most egregious in very colorful shows but can certainly arise in more monochromatic situations. The above case of Missing Color Syndrome is overt. A more subtle version of this phenomenon can be far more deadly. That is when we are working in a palette of Tints. Often it is not readily apparent what the trouble is because nothing is saturated enough to clearly see the missing color. All we know is that something doesn’t look right.

Missing Color Syndrome is often not caused by a single dominant color. Let’s say we have Pink and Blue Booms coming from either side. When we turn on our Clear Frontlight to fill out the figure we notice it taking on a Green tinge. This is due to the Pink and Blue acting in concert to create the shadow color of Magenta (the color Pink and Blue would make if mixed together).

Depending on the saturation of our first two colors the problem will need to be solved with varying saturations of our third color. If our Booms are L201 and G105 we may only need a very slight boost, perhaps an R53 or G109. If our colors are more saturated, like an R68 and L106, then we will need a much more saturated Tint to overcome the eye’s perception of the Clear light as Green.

We can turn this information around and use it to create striking color combinations in our palettes. Tom Skelton’s repertory colors for ABT use these very ideas to their advantage. There, the Backlight color is R70 and the Frontlight is R51. The Green Backlight contrasts strongly with the Lavender Frontlight (they are complementary colors). The effect is to push the Lavender (and the Blues as well) into a warmer and more inviting tone. Perfect for Ballet.

Understanding Missing Color Syndrome and how to cure it is one of the first practical applications of lighting Color Theory. If you missed my post on Hue or Saturation and Chroma I would encourage you to go back and read them through. In later posts I will be exploring Dominant and Recessive Colors, Color Correction, Gray, The Effect of Lamp Type, and Additive vs. Subtractive color mixing.

I hope you found this useful. Please take any new ideas and start experimenting. We will continue to build on these concepts throughout this series. Stay tuned.

Was this useful to you? Please let me know what you thought in comments. Or leave any questions you may have and I (or other commenters) would be happy to answer.

The Spectrum Song

Friday, January 8th, 2010

If all the words about color theory are too much for you perhaps this song will be a nice reprieve:

Color Theory Basics – Saturation and Chroma

Friday, January 8th, 2010

Continuing our discussion of Color Theory we move on from Hue to Saturation and Chroma. These are two closely related but distinct properties of color. Learning these distinctions and understanding them implicitly is what will give us a deep and sophisticated understanding of the uses of color.

In order to discuss these ideas we must first take a quick look at color media for lighting. The three major brands of color filters are Lee, Rosco, and Gam. Each of them produce similar but importantly distinct ranges of colors. Regardless of the particulars of the color media they all operate in a similar manner.

Clear incandescent light emits a range of colors in the visible spectrum. In fact, it is that range which makes us perceive it as White light. A color filter is precisely that, a filter which eliminates all excess wavelengths to allow only those wavelengths desired by the designer to get through. A filter like Lee 201, for example, pulls out many of the wavelengths along the Red and Amber end of the color spectrum to give a clean 5700° K color. We will get more in depth on Color Temperature and lighting design in a later post. But for now it is useful to know that L201 is a pale Daylight color.

If Hue is what we would commonly call the color, then Saturation and Chroma deal with different aspects of brightness. Saturation is how much of a given Hue might be found while Chroma deals with where that Hue falls in a spectrum from Gray to full Chroma. Let’s look at Saturation first.

Saturation is how much of a given Hue is in the filter. Low saturation is closer to White light and colors in that range are called Tints. High saturation has a lot of one particular Hue, are very chromatic, and we call colors in that range Shades.

Tints tend to allow a lot of light to pass through. It can be tempting to forgo heavily saturated colors, particularly deep and rich Congo Blues, because they allow so little light through (1-4% typically) that one might easily choose a lighter saturation for greater transmission. It is important to not be afraid here. Bold color choices demand a degree of risk. Even though there is such a small amount of light actually getting through the filter, the effect can be quite strong. If you need the saturated color, use it.

Since we looked at very saturated and chromatic colors in our exploration of Hue I thought it would be nice to look at some Tints this week. On the left you will see the Rosco CTB filters. You can see the colors ranging from nearly White to a nice middle Blue.

You will also note that while the Hue of these colors is a Blue, they tend to fall closer to Gray than a purely chromatic color. Thus we see here an example of variance by Chroma.

Below we have a low saturation Red, commonly referred to as Pink. What is interesting in this image is the spectral analysis of the filters. The black curve in each image shows us how much of each color in the visible spectrum is contained in the filter. You will note that while the warm end of the color spectrum, from the end of Yellow through Red, remains the same we see a marked shift in the middle Blues through Green and into Yellow. This allows us to see not only how much color is filtered out but also how each filter relates to the other one.

On the right hand side of the picture we see the manufacturer’s name and number for the filter. Then below that is the Transmission. This tells us how much light passes through the filter. The lower the Saturation, the higher the Transmission.

Because all color is relative, nothing is objectively a Tint or a Shade. Comparing G108 and G105 we see that 105 is a Shade of 108. Yet compared with a solid Red like G250 we see that G105 is also a Tint.

We will go much more in depth on the relativity of Tints and Shades when we cover Missing Color Syndrome in the next part of this series. For now, let’s move on to some practical applications.

Returning to our example of the Woman-in-a-Red-Dress we can immediately see an application for color of differing saturation, yet utilizing the same Hue. Our woman enters and the lights change. We turn on a Frontlight special in G250 but immediately notice that while the dress looks fantastic, our Woman has turned rather garish. Loving the dress, but hating how our actor looks, we decide to turn on our G108 Crosslight. The effect now is of a deep red dress with rich and brilliant shadows sculpted by a pale Pink Tint. Because of the G108, our actor’s skin looks beautiful and healthy. We have just achieved a happy costume designer, a happy actor, and a happy director. All with some simple color tricks.

Beware: death by Tints.

While the proper use of tints, as we see above, can be a real life saver, they can also cause us unbelievable headache. I have seen plenty of Yellow and Pink costumes ruined by a “why bother blue” that had just too much Green in it. Colors, and by extension actors, can disappear in what appears to be white light all because of a tint we did not pay enough attention to. Healthy actors can look sick because that Amber front light we fell in love with in the studio has just a hint of Green.

Knowledge of Saturation is a useful tool in the designer’s tool kit. Without such information, our Woman-in-a-Red-Dress would be left looking like some freakish alien, instead of a stunning ingenue. Using Shades to fill in shadows and Tints to highlight can be a great way to sculpt a figure with color.

We need not use the exact same Hue either. G250 which falls pretty solidly in the Red camp could easily be paired with sympathetic colors in tints. Instead of the Magenta and Amber I proposed in the post on Hue, one could use Tints like R53 (a Lavender) and R302 (a pale Rosy Amber).

A solid understanding of Saturation and Chroma will allow you to really start mastering the use of color. If you missed my post on Hue I would encourage you to go back and read it through. In later posts I will be exploring Missing Color Syndrome, Dominant and Recessive Colors, Color Correction, Gray, The Effect of Lamp Type, and Additive vs. Subtractive Color Mixing.

I hope you found this useful. Please take any new ideas and start experimenting. We will continue to build on these concepts throughout this series. Stay tuned.

Was this useful to you? Please let me know what you thought in comments. Or leave any questions you may have and I (or other commenters) would be happy to answer.

Color Theory Basics – Hue

Monday, January 4th, 2010

Our discussion of color theory begins with a look at Hue. Hue is the most basic element of a color and what most people think of when they think “color.” Hue refers to the specific wavelengths of light which hit your retina and cause you to experience sensations like “red” or “yellow” or “green.” Because this is such a foundational element of color theory this post will be a bit long and involved. But it’s worth it!

While the colors of pigments and the colors of light are all the same, their relationships differ between mediums. Primary and Secondary Colors differ when discussing pigment or light. The relationship of these colors, as well as what you can mix to make which colors, vary depending on what medium you are using. The first rule of color: Everything is Relative.

We have all been introduced to a color wheel at some point in our lives. The color wheel is a visual representation of colors and their various relationships to one another. To make a color wheel we draw a circle and then divide it into six even sized wedges. We fill every other wedge with the three Primary Colors; Red, Yellow, and Blue. With the remaining three alternate wedges we put in our Secondary Colors; Orange, Purple, and Green.

Primary colors are those which can not be mixed together through the use of other colors. Secondary Colors are a combination of equal parts of two Primary Colors. Thus Red+Yellow=Orange, Yellow+Blue=Green, and Blue+Red=Purple. The formula of combining colors follows to create Tertiary Colors and so on. The mixing of all these colors will affect both the Hue and the Chroma. Chroma is where the hue lands in a range of Gray to pure Hue.

Special Note: Modern printing techniques using Cyan, Magenta, and Yellow (and Black) seem to indicate that this traditional view of color pigment relationships is incorrect. Cyan and Yellow ink, for example, combine to make Green.

With all that said, here is the traditional color wheel we all learned in elementary school art class:

When we mix all three primary colors together in equal parts we get Black. In theory. In reality you tend to get a dark brown and can actually create some wonderful variations in brown by slightly altering the proportions of the different colors used.

The behavior of light is very different. The primary colors are Red, Green, and Blue. While the secondary colors are Cyan, Magenta, and Amber (Yellow). With light Red+Green=Amber, Green+Blue=Cyan, and Blue+Red=Magenta. Not only that but an even mixture of all three primary colors produces White light. In theory. In reality one tends to create shades of Gray.

The lighting Color Wheel looks like this:

It is interesting to note that if we replace the traditional pigment color wheel with the revised one based on CMYK printing we discover that the Primary and Secondary Colors of light and pigment are not just different, but are totally inverted. We can use this to our advantage by turning brightly colored surfaces black with differently colored light as I will discuss below.

The effect of Hue variation on the color of Costumes and Scenery can be tremendous. By knowing the relationship between the Primary and Secondary colors you can create striking effects. What I call “Sympathetic Hues” are colors in light which contain elements of, but are distinct from, the Hue of a Costume or Scenic piece.

Let’s take the classic Woman-in-a-Red-Dress. When she enters at the top of the staircase we really want her to shine. As such we would use colors on the dress which are sympathetic to, or enhance, the dress color. In this case we could use a red like the dress. If we wanted two colors from opposite sides we could use a combination of colors like Magenta and Amber. Here we see the Hue of the light is making the intent of our collaborator (the Costume designer) stronger by reinforcing her bold color statement.

The drawbacks of this are that we could ruin the designer’s intent. This typically happens with heavily saturated light and delicate or intricate costumes or scenery. The color becomes so dominant that we lose the pattern, which may have been for a particular design purpose. One of our primary jobs is to make our collaborator’s work look the best it can (and how they intend it to look!). A deep understanding of color will allow us to do that.

Another drawback to such a broad statement would be the light on the performer. I don’t know many people in real life who have saturated red skin (or blue or green). So while the color might be the right idea for the dress, it might not be the right idea for the performer. The Woman-in-the-Yellow-Dress should not look jaundiced, for example.

A color whose position is opposite another color on the wheel in known as a “Complementary Color.” Complementary colors can create striking and dynamic effects when placed next to one another (or in lighting, when coming from opposing angles). This strength does a curious thing when a pigment is lit with its compliment. A Cyan floor, bathed in Red light, will appear Black to the human eye. We can use this to great effect by obscuring a scenic element until just the right moment of revelation. The risk, of course, is in destroying our collaborator’s intent by deadening the colors of their impeccably designed scenery.

Here we can see the relationship between compliments:

In addition to Primary, Secondary, or Complementary Colors we can also group Hue into one of three categories; Warm, Cool, and Neutral. Warm Hues include Red and Orange. Cool Hues include Blue and Cyan. Neutral Hues include Green and Magenta.

Warm, Cool, and Neutral are not absolute, but relative. In our example above, the red dress is treated as Neutral while a Cool Red (Red with a little blue, but not so much as to be Magenta) light might come from one side and a Warm Red (Red veering towards Amber, but still clearly Red) from the other. In this way we have the effect of complimentary colors (Blue and Yellow) creating a striking effect, while using only Hues which are sympathetic to the color choice of our collaborator.

One final word on Complementary colors and light is worth noting at this point. If you have a single source of light, say the sun at midday, which casts a shadow, the color of the shadow is the complementary color of the light. While this can be hard to see with something so subtle as sunlight, try it some time under a Sodium Vapor (Orange) street light. The shadow should have a faint tinge of Blue or Cyan.

This color effect can be used to the designer’s advantage in myriad ways. One could simply exaggerate the shadow color on stage through a hard directional light in one’s chosen Hue and a soft diffuse light in the shadow color. Alternately this idea could be employed by choosing opposing colors of Head Hi booms.

One of the most famous uses of this color effect is in the lighting method outlined by Stanley McCandless in his A Method of Lighting the Stage in which he suggests using Diagonal Frontlight in complementary colors from opposite directions. His “warm” and “cool” area lights could easily be made more specific using this knowledge of the shadow color of a light.

Hue is a foundational element to our understanding of color but it is by no means all there is. In later posts I will be exploring Saturation and Chroma, Missing Color Syndrome, Dominant and Recessive Colors, Color Correction, Gray, The Effect of Lamp Type, and Additive vs. Subtractive Color Mixing.

Stay Tuned!

I hope you found this post useful. Please take any new ideas and start experimenting. There is a lot more to cover on Hue alone and I may do so in later supplements to this series.

Was this useful to you? Please let me know what you thought in comments. Or leave any questions you may have and I (or other commenters) would be happy to answer.

Inside the Design Idea – Everyone Intimate Alone Visibly

Monday, December 28th, 2009

When Ben Levy, Artistic Director and choreographer for LEVYdance, contacted me about lighting his most recent full evening piece I was excited. We have worked together before and not only do I enjoy his choreography but I enjoy him as well. We have a good working relationship and appreciate each other’s aesthetic approaches. When we sat down to discuss the piece and he told me the general concept my initial reaction was that this was unlightable.

To many “unlightable” would be a place to stop, turn around, and go home. For me I saw it as an opportunity to look for new ways of approaching dance lighting. Why was the piece unlightable? Let’s look at the layout a bit. The work takes place inside a 30′x30′ square space bounded by 10′ tall screens which hang 4′ above the ground. On these screens are projections. The audience sits on all four sides in two rows thus creating a 20′x20′ dance space. On the floor of this dance space is more projection.

Because there are four walls traditional low angled side lighting was out. Because of the projections there could be no light on the floor or walls (light washes out the projection). Because the audience was so close and we could not have light in their eyes there was no high side/front/back light available. The only thing left were downlight pools but that would not have worked aesthetically for the piece. What to do?

As we talked more about the piece it became obvious that A) the projections were not on all the surfaces at all times, B) there were times when the projections could be, at least partially, washed out by the lighting, and C) we could light into the audience’s eyes on occasion when used judiciously. In addition to all that the walls do not make true corners but have 4′ openings where the “corner” would be. Lastly, because of the immediate proximity of the audience very little light could go a long way towards illuminating the performers.

One of the ideas with the piece (reflected in the video) is that the dancers are, at least initially, controlled by the space or there is a direct dialog between performer and venue. It opens as a kind of video installation with audience mingling about looking at images on the four screens. At some point the video fades out while our dancers get in place. Once in place a new reactive video begins which illuminates any movement in the dance space. Since this is not your typical dance show I knew that attempting to force “dance lighting” into this space would fail. I had to approach the space on its own terms.

This freed things up a bit and led me to look formally at the space as an object in which action occurs. I saw the open corners as alleys through which light could move. I saw the screens as walls off of which I could bounce light to illuminate our performers. Taking that idea one step further I chose to add bounce cards in the air which I would light to give a soft glow to the space. That idea of bounce light caused me to think of juxtaposing hard and soft sources in addition to varying the lighting by direct and indirect sources.

The light plot is a formally organized system of lights that creates an ordered geometry in the space. By giving myself control over each of the lights I could turn on all of a given system to create that formal geometry or only part of a system to throw the formality off balance as dictated by the needs of the choreography.

The video images are low-res black and white with one notable exception. As such I chose to follow the lead of the projections and keep the lighting in that same color world of gray tones. The video, music, and choreography run the gamut of soft and tender to harsh and severe. I wanted the quality of light to follow that same range and looked for a variety of options through which to achieve that.

The systems I used were as follows:

  • Daylight Fluorescents in CLR
  • Head Highs in L202
  • Overhead bounce in L201
  • Screen bounce in L201
  • Downlight pools in L202
  • Downlight Specials in L201
  • High Cross in L281

The Fluorescents make “corners” at the corners of the dance space. Booms are placed in each corner outside the screens with two lights each; a head high (for an alley shot across the space) and a low unit (for the overhead bounce cards). Three Source-4s and a Fresnel hang just above each screen; the Fresnels are for the screen bounce while the Source-4′s make up the high cross system (individually controlled and sharp edged to make boxes that the dancers can move in and out of). The downlights are a 3×3 grid of Fresnels. The downlight specials are for a special moment at the end and are hard edged Source-4s.

Here is a look at the light plot:

This show has a very controlled color palette ranging from 4300° K – 5700° K. Despite such a tight range of color the quality of light varies radically from sharp edged focusable lights to diffuse flood lights to indirect bounce light. Most lighting for live performance uses color and angle as the main story telling devices. In this case I was largely limited to variations on top light and had to look to the quality of light for variation. It is a sensibility common in television and film but rarely encountered in live performance.

The show tours to DC and New York before playing in San Francisco. On the road this design will be modified slightly at each venue as the equipment will vary. While some venues will not allow for the precision of hard eged vs. soft edged I should be able to maintain the direct and indirect sources with full integrity.

What did you think of this post? Let me know in comments.

Inside the Design Idea – The Sisters Rosensweig

Friday, December 25th, 2009

I wrote last week about a few projects I am working on that have embraced an aesthetic of minimalism in their productions due to budgetary issues. But how do these ideas arise? More importantly how do they develop into a final product? I have written generically about my design process but I thought it might be fun to explore a single project more in depth to see how these ideas make it to the stage.

I was approached by Aaron Davidman, Artistic Director of The Jewish Theater – San Francisco, to light his production of Wendy Wasserstein’s The Sisters Rosensweig for their 2010 season. I had never read or seen the play so my first read for this production was my first time ever through the play. I had no preconceived notions of what it was about or how it “should” look. So I sat down with the text and began to read the play fresh.

Upon that first read I was struck with how important time is to the play. It takes place over a 36 hour period and all the action occurs in the same location. It is almost Greek in its unity of time, place, and action. As a lighting designer time of day is a central concern when working through the text. While location is important it is not central in the same way that time is. Even when the work is highly abstracted there needs to be some unity of expressing a changing time of day. Because time plays such a central role in the storytelling of Sisters Rosensweig I became instantly curious about how to provide that.

The script calls for a rather elaborate setting inside a well furnished apartment. While the action takes place in this well furnished apartment what is more central to the dramatic storytelling is that everything happens in the same room. I proposed to Aaron that we consider setting the play on a rather minimal set and utilize lighting conventions borrowed from the dance world to approach the piece. He readily welcomed the idea and we set out with our scenic designer to craft this world.

I find that audiences respond quite favorably to naturalistic plays happening on abstracted settings. When abstracted in the right way, such that the core storytelling elements are highlighted, the abstraction makes the reality of the characters resonate strongly. One trouble that can arise in naturalistic settings is that the characters get lost amidst the scenery. While it is a perfect approach for film, strict naturalism can impede an audience’s ability to process natural dialog. Abstract minimalism takes the benefits of abstraction even further and gives the audience a clear focus on the actors. After all the audience pays to see actors not well executed scenery, beautiful costumes, or fancy lighting.

As we developed our setting for Sisters Rosensweig we were very careful to create a space and develop ideas that will always keep our focus on the performer. A white rectangle set against a black floor to bound our room filled with a few simple furniture pieces, a staircase, and a chandelier all backed by a large and expansive sky. The sky, truly a white cyc, will be variously lit to show the passage of day into night and back into day. The performers will be clearly and cleanly lit and set against this shifting sky.

Through a clear focus on the performance we will create a visual space which can ebb and flow along with the emotional moment of the play. Each of the seven scenes take place at a slightly different time of day. In order to show these transformations the cyc will be lit variously from the top and bottom in a range of colors from morning pastels, to cool gray midday clouds, to nothing late at night. A shifting sun will illuminate the cyc variously from the sides as well as low and center on the horizon for an evening sunset.

While the sky will be changing behind us, the performers will be lit in cool shades of gray. Keeping the light on the actors in a tight color range of 3400° K – 5700° K will provide a clean and crisp look appropriate for both the sharp witted comedy as well as the darker moments of the piece. This color palette also evokes the cool light of London wherein the play is set.

Here is a breakdown of the lighting systems:

  • Two color Backlight in L201 (for daylight) and CLR (for the chandelier)
  • High Crosslight in L202
  • Head Hi Crosslight in CLR
  • Diagonal Frontlight in R3216
  • Scenery specials in L202
  • Cyc Top in L281, L161, and L119 as well as GAP508 templates in L201
  • Cyc Bottom in R53, L161, and R68
  • Cyc Sides in L025, R68, L201, and L193
  • The center sunset is a fresnel in L176 and the morning sunrise templates are GAP228 in color L101

All the actor lighting is done with frosted Source-4 Lekos. This will allow me to make shutter cuts to the white performance space and keep as clean a look as possible on the stage. The CYC is lit with various FarCycs, Mini-Strips, Fresnels, and PARs.

As of this writing the lighting paperwork is all finished and sent off to the master electrician and production manager. I have seen an early run through of the piece and have some basic cueing ideas although that will get fleshed out in later meetings with the director. We load in the lighting and scenery at the end of December, focus the lights, and then walk away for a few days over the New Year. When we come back in January we will begin lighting rehearsals.

Doing a post like this which goes into the specifics of a design for a show is new for me (I typically stick to theory). How was it for you as a reader? Would you like to see more of this?

Drop me a line in comments and let me know what you think.

Ten Thousand Shades of Gray

Monday, September 28th, 2009

Walking to the theater the other day between rain storms I looked up to see the sky filled with clouds and the morning sun fighting its way through. The effect of this stopped me in my tracks as I gazed upon this wonder of natural light. The sky, ten thousand shades of gray as varied as all the colors in a rainbow, caused me to reflect upon my feelings regarding light and color and texture.

When I first discovered lighting design it was color that drew me to the medium. The ability to make something shine brilliantly or nearly disappear based solely on the color of light applied to it fascinated me to no end. I went to NYU for graduate school in large part because there was a heavy focus on color and color theory. Robert Wierzel, whose work was a major motivating factor in my choice of school, uses heavy saturate colors in a lot of his work. I had also heard of Curt Osterman’s color lecture which alone is arguably worth the price of the degree. By the end of my three years I had certainly got what I paid for; a deep and rich understanding of the interactions of color.

In addition to studying with these masters of color I pursued study on my own through reading and exploring Joseph Albers’ The Interaction of Color and Kandinsky’s Concerning the Spiritual in Art. Beyond mere study, I conducted numerous experiments in the light lab late at night and in theaters whenever I was working on a show. The 100+ dances I lit in my time at NYU gave me ample opportunity to construct and test hypotheses regarding color interactions. Further, I would use new colors and new color combinations on my shows in an effort to expand my understanding of color. In short, the last eight years have largely been devoted to a deep study and analysis of color.

Seeing that sky with those glowing clouds made all those color explorations fade into the distance. A whole new orientation to light was opening up as the sun revealed itself slowly and carefully through the cloud cover. Shades of gray.

I have loved gray as a color for a long time. I would often refer to it as my favorite color but then fall back into more saturated color choices when it came to designing a show. That morning something shifted. The sky opened and in that moment something in me opened as well. The feeling was one of recognition. Recognition of something that had long been close by yet just out of reach. Recognition that the illusive something I had been chasing after for many years was now within my grasp.

Prior to studying lighting design, I had been doing black and white photography for several years. In photography light and color is all shades of gray. The focus is on shade and shadow and angle. Color, by virtue of the medium, is not part of the equation. It might seem obvious that such an interest in photography would lead to a design sensibility oriented towards gray. Instead there was a long journey through the world of color. This detour through color has been an invaluable experience in terms of approaching gray with the richness of its full potential.

No two grays are the same. Some are pushed a little to blue, others to green, and still others to red. The color distinctions I have from these years of experimentation give great insight into how each of these grays interact. Further, two nearly identical shades of gray serve radically different functions depending upon what angle they come from or whether they are soft indirect lights or hard directional lights.

Exploring light only through shades of gray forces the work to be more rigorous. This is true with any tightly controlled color palette. Because the variation in terms of color is so slight the focus comes down to changes in angle and brightness alone. When an identical cue is put up on stage in amber and red instead of blue and green it can cause a bit of a sensation. The effect, however, is largely superficial.

A space must be revisioned to be completely transformed. The shadows must change, the hidden must come into view, we must shift our focus. Angle and intensity changes shift our understanding. Color can do this used broadly over the entire spectrum of hues. Color also does this contained within the narrow spectrum of gray tones and does so more effectively because the work the color is doing is more subtle and thus leaves the audience to their experience of the work rather than conscious of the design.

The possibilities contained within this tighter palette are very exciting. Orienting my work towards shades of grey will allow me to bring a new rigor and depth to the stage. I look forward to seeing what this new aesthetic sense will bring.

The Style of Composition

Tuesday, May 12th, 2009

“There are a million ways to skin a cat,” or so the saying goes.

I was thinking about this the other day in regards to visual style while in my studio designing a lightplot. I was thinking about it because as I was devising the lighting scheme I noticed that I was engaging in a somewhat new process. I don’t mean the steps I take to create a plot, but rather the inner creative journey.

At its most basic level there are three ways a three dimensional figure can be lit, from the back, from the side or from the front. These can be expanded upon ad nauseum as they are in various lighting methods but in the end those are the options. Light from above and light from below ultimately fall into one of these three categories while diagonals are at most a combination of two of these and ultimately do not function independently from the three core directions.

These three directions each serve a distinct and critical role in defining the form of a three dimensional object, specifically the human form.

Light from behind defines that object as distinct from its background and contextual surroundings. Body as existential entity.

backlight

Light from the sides defines the physical form itself. Body as sculptural object.

Crosslight

Light from the front defines the features. Body as emotional subject.

frontlight

Nearly every show I light has some version of these three elements. Depending upon the compositional needs of the piece one may be highlighted over another. Dance, for example, traditionally focuses on sidelighting while theater often focuses on frontlighting. But these traditional rules of thumb get broken to truly create art.

I used to hear designers say some version of “I always use such and such a color backlight” and would be fairly shocked every time I heard it. After all, isn’t every show unique and distinct from every other show?

Making what could be generic responses specific is what differentiates craft from art. Taking that one step further, it becomes important to have those “generic responses” be a function of the piece at hand rather than conforming the design of a particular piece to some platonic ideal of angle and color that does not approach the nuance of the specific work in front of you.

Sometimes that specificity is a function of the demands of the venue or the scenery or some other physical constraint. Other times the choice is wholly artistic. Some designers choose to fight the venue and make the space conform to what they have determined is necessary. Others use the space as a guide to figure out how light best moves in this particular voluminous space. Neither one is right or wrong, but which approach is taken determines so much about the final design, and often tells us much about the designer.

I like to challenge myself regularly by paying attention to ruts I fall into and questioning them. Sometimes it will be with color, so I try to use a new color or color combination on every show I do. Sometimes it will be with angles and how I build the sidelight or backlight systems. Sometimes it will be with the quality, whether the light is hard or soft or broken.

This recent plot I set up several different challenges. In every area in fact. And while I have no idea if the final outcome will look startlingly new or more of the same, the internal process of creating it was quite a ride. Do I really need sidelight? Why use that color? Should I light that directly or indirectly?

Having a style is a wonderful thing. But there is a risk that an effective style can soon become a rut. Without an engagement in the work and a critical eye to the creation, one can find themselves explaining how they “always do such and such.” Yet with the right degree of criticism, that “always” can become incredibly freeing.

Breaking light down to its most basic elements allows the designer to really focus on the compositional approach for the particular piece. It allows us to look at a show scene by scene and determine whether or not we need backlight, for example. If we do, what is that? Are we lighting the actors from behind with spotlights or lighting the scenery from the front? If a spotlight, is it from straight behind or diagonal? One big light or a bunch of smaller ones.

The options are at once simple and infinite. Even when talking about clear backlight, there are literally thousands if not millions of permutations as to what that actually means in practical terms. Straight back, angled, hard, dappled, direct, bounced, the list goes on. Clear might even be a general term to indicate very unsaturated colors, yet still for all intents and purposes be clear.

Thus it is possible to always use such and such a color backlight and yet never repeat the same choice over hundreds and hundreds of shows. There are, it seems, a million ways to hang a light.


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